include( 'shared.lua' )

local GClient = "G-link/gamemode/Client/*.lua"
local GShared = "G-link/gamemode/Shared/*.lua"

function GM:Initialize()
end

for k, v in pairs( file.FindInLua(GClient) ) do
	if ( v ) then
		print( "-> Client: " .. v .. " loaded" )
		include( "Client/" .. v )	
	else
		print( "-> Could not load " .. v )	
	end
end

for k, v in pairs( file.FindInLua(GShared) ) do
	if ( v ) then
		print( "-> Shared: " .. v .. " loaded" )
		include( "Shared/" .. v )			
	else
		print( "-> Could not load " .. v )
	end
end

